Sunday, December 12, 2010

The Importance of Play

     Yesterday I had the awesome opportunity of attending a free SCRATCH workshop at MIT.  SCRATCH is a programming environment on the computer that enables young people to create their own interactive games, art, stories, animations, and simulations.  Not only did I have fun learning how to use the program and the variety of ways in which it can be used, but I also extremely enjoyed being able to play with my colleagues.  Over the course of three hours, we experimented with the program, shared ideas, and had fun!

     After the workshop, a few of us took some time to explore the new MIT Media Lab that just opened in January 2010.  As stated on the website (http://www.media.mit.edu/about/faq#what), the Media Lab focuses on the study, invention, and creative use of digital technologies to enhance the ways that people think, express, and communicate ideas, and explore new scientific frontiers.  Like tourists in New York City, we walked around wide-eyed, in wonder at the building itself—from the ultra modern construction to the open and airy quality of the space to the gleaming white walls to the open design of the offices to the sleek and colorful furniture to the transparent elevators where the pulley mechanism could be seen in action. 

     Particularly drawing our interest was the whole concept of the Lifelong Kindergarten (http://llk.media.mit.edu).  On the website, the goal is stated:  Sowing the Seeds for a More Creative Society.  We develop new technologies that, in the spirit of the blocks and finger paint of kindergarten, expand the range of what people can design, create, and learn.  Within this building, there is even a LEGO learning lab, how cool! 

     Like kids in a candy store, we eagerly gobbled up everything that our eyes took in and everything with which our hands could play.  Hanging on the walls were several interactive exhibits.  My favorite was a huge magnetic board with lit up tiles that could be manipulated.  I had fun making messages with it, like the one below:


      As the writer of this blog, what was especially awesome, was when my friends Brenda and Grace came bouncing back into the presentation room, bursting with enthusiasm to share with me their newest discovery.  “You have to see what we found!  You will love it!  It is so you!”  Curiously and excitedly, I followed them into the hallway as they led me to a photographic exhibit on display in several areas throughout the building. 

     The exhibit consisted of clusters of photographs by an artist around a central theme that they had chosen.  Similar to this blog, next to the photographs were a few paragraphs, written by the photographer, explaining how the pictures related and posing thought provoking questions to the viewers.  It was fascinating to me to see how other people had presented a similar idea in a different way.   In a follow-up email later in the day, Grace wrote, “I loved the photography exhibit and it definitely spoke of you. If you were going to put together your own exhibit, which of your photos would you include?”  My mind has been on fire ever since, ignited by the idea of organizing my photographs into an exhibit, and playing around with themes and how I would display my pictures.

      In so many ways, my mind was at play yesterday: in learning Scratch, in sharing ideas with my colleagues, in exploring the new MIT Media Lab, in viewing a photography exhibit, and in envisioning ideas for creating my own photo gallery.  After the workshop, Grace also commented, “That was really fun today. It is rare to have 3 hours of totally focused time to learn something and share it with others.”

      An article called “Play, Creativity, and Learning: Why Play Matters for Both Kids and Adults" addresses the importance of play.  The benefits of play in the workplace include keeping you functional when under stress, refreshing your mind and body, encouraging teamwork, helping you see problems in new ways, triggering creativity and innovation, and increasing energy and preventing burnout.  (http://helpguide.org/life/creative_play_fun_games_html). 

     If my colleagues and I so thoroughly enjoyed ourselves and there is research that clearly defines the benefits of play at work, why don’t we engage in it more often?   Unfortunately, the answer usually is:  there is not enough time.   If elementary school teachers (who work with kids all day long) can not find enough time for play in their busy and hectic schedules, just think about what other types of work environments must be like.  So how do we create the time for play at our jobs?  This is a complicated and difficult question to answer, but a very important one to ask.


Questions to Ponder…..Feel free to post a comment in response to any of the questions below if you are so inspired.

1.    How do you define the word play for yourself?  What does it feel like when you are engaged in playful activities?  What activities do you consider to be playful?

2.   How is the element of play incorporated into your daily life at work?   If play is not already a part of your everyday routine, how could it be included?

2 comments:

  1. Excellent blog entry. You captured the day perfectly and we definitely think you should make a display like they did at MIT. There are so many things to talk about on Monday at our lunch.

    Yesterday on the way home we ended up at Dabblers in Concord, the new craft store. Definitely lots of play there. What caught our attention was a miniature sandbox for adults with little trucks and beach toys.

    Thanks for helping us relive Saturday through your blog!

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  2. You know the more I think about Saturday, I really go back and think about the power of having unstructured time to go and play and try new things. At the end of the school day I am exhausted and have no energy to play. I believe it is at Google, where they allow their employees one day a week to "play". My other thought is how can we let our students also play?

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